Sony's project Morpheus

Sony‘s project Morpheus (for “the Greek god of dreams”) a virtual reality headset for PlayStation 4, looks fantastic.

Images © Sony



Project Morpheus, an Oculus Rift VR competitor, is focusing on six main VR areas: sight, sound, easy of use, control, tracking and content.

Shuhei Yoshida, the president of Sony Computer Entertainment Worldwide, said

“Virtual reality is the next innovation from PlayStation that may well shape the future of video games.

VR goes one step further than immersion to deliver ‘presence’. This is something that can only be realised by VR.”



Our current prototype for Project Morpheus features a head mounted display with 1080p resolution and a 90 degree field of view. Accelerometer and gyroscope sensors built into the head mounted unit as well as PlayStation Camera accurately tracks head orientation and movement, so as your head rotates, the image of the virtual world rotates intuitively in real-time. Project Morpheus also features our new 3D audio technology that re-creates stereoscopic sounds in all directions and changes in real-time depending on your head orientation. In addition to PlayStation Camera, Project Morpheus works with DUALSHOCK 4 Wireless Controller and PlayStation Move to deliver an easy-to-use, plug-and-play VR experience.

Sony Morpheus

Project Morpheus specs:

Component: Processor unit, head-mounted unit
Panel Size: 5 inches
Display Method: LCD
Sensors: Accelerometer, Gyroscope
Panel Resolution: 1920×RGB×1080 (960×RGB×1080 per eye)
Field of View: 90 degrees
Function: 3D audio, Social Screen
Connection interface: HDMI + USB

via techcrunch