Pokemon GO and Interactive Dynamic Video (1)

This is how to make Pokémon interact with the real world…

This work is part of Abe Davis’s MIT PhD dissertation, and is based on the paper:
*This video describes academic work and is not part of Pokemon GO. These simulations were created as a prototype for how Interactive Dynamic Video might be used in such a game. The results are real, but in no way affiliated with Pokemon Go*

“Image-Space Modal Bases for Plausible Manipulation of Objects in Video” ACM Transactions on Graphics (SIGGRAPH Asia 2015) by Abe Davis, Justin Chen, Fredo Durand